Website powered by

Hidden Life

I created this during my sculpture course at NAD, for the final project. We had the liberty to do whatever we wanted and I chose to recreate a concept that I had already made but for a real life clay sculpture. I though that it could be interesting to revisit that concept but in digital 3D. I did the sculpting in ZBrush, then retopo in Maya and the textures in Substance Painter (I made the sand and the water in Substance Designer). The renders were made in Marmoset Toolbag 4.

My clay sculpture that I originally made.

My clay sculpture that I originally made.